From: Virtual reality among the elderly: a usefulness and acceptance study from Taiwan
Item in the questionnaire | rxy | p value |
---|---|---|
VR is useful to me for entertainment. (PU1) | 0.727 | 0.000 |
VR improves engagement and motivates daily activities. (PU2) | 0.706 | 0.000 |
VR is an efficient tool to raise my mood. (PU3) | 0.590 | 0.001 |
It is easy for me to become skillful at using VR. (PEOU1) | 0.752 | 0.000 |
Learning to operate VR was easy for me. (PEOU2) | 0.678 | 0.000 |
Overall I find it easy to use VR. (PEOU3) | 0.797 | 0.000 |
I find VR very attractive to use. (PE1) | 0.842 | 0.000 |
I enjoy using VR. (PE2) | 0.791 | 0.000 |
I have fun when I use VR. (PE3) | 0.813 | 0.000 |
My family members think I should use VR. (SN1) | 0.787 | 0.000 |
People who are friends and acquaintances have influence on my intention to use VR. (SN2) | 0.842 | 0.000 |
People who take care of me encourage me to use VR. (SN3) | 0.629 | 0.000 |
VR will give me new experiences. (UE1) | 0.526 | 0.003 |
VR was comfortable to use. (UE2) | 0.829 | 0.000 |
Overall, I had a positive experience when using VR. (UE3) | 0.829 | 0.000 |
In the future, I intend to use the device for mental relaxation. (IU1) | 0.813 | 0.000 |
In the future, VR will help keep my mind sharp and alert. (IU2) | 0.838 | 0.000 |